2 Years of Shadow Games

From zero to 400+ sold games, invisible projects, and a fresh homepage.

Milestones We’re Not Quiet About
Two years ago, we launched Hambre at PopCon2023. A quick, competitive card game that got people hooked fast. Two years later, it’s sold 300+ copies. Not bad for a game that takes less time to learn than to make coffee. Then came Aliens vs Humans. One year old, already past 100 copies sold. A tighter duel, a deeper strategy, and proof there’s a real appetite for fast, skill-forward competition.

Behind the Curtain: Ghost Games & B2B Growth
While our public catalog kept growing, we also went underground. In the past year, we built out our B2B wing, helping private clients and companies bring their own games to life. Call it ghost development. Two full game projects, developed in silence, designed to be played loud.
Custom mechanics. Original concepts. Zero Shadow branding. If you’re looking to build a game for your event, brand, or team, we’re open to new collabs.

New Look: A Homepage That Actually Works
We’ve relaunched the face of Shadow Games. The new homepage is live—faster, cleaner, sharper. Whether you’re shopping, reading, or skimming rulebooks in German, it’s all easier now.
Check it out and tell us what you think. (Unless you hate it. Then email someone else.)

Whether you picked up a copy of Hambre, battled it out in AvH, or stopped by our booth at a Zurich Pop Con – thank you. You helped us turn an idea into something real.
We’ve only been doing this for two years. But it already feels like we’re just getting started.

Thanks for Playing!

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